Code B.E.L. (Bio Elimination League) is a team of swat members formed by the Politics of Cynobia. To protect the city and strictly keep things in order. Heavily trained and constantly on alert for creatures or unwanted rats (humans left to survive outside) from entering. They will sometimes cover ground from outside the city walls depending on the size of the threat.

 

This DECK focuses on mainly defense to force your opponents out of cards.

Even though Code Raymond stands at a level 2. His intense electrical barrier shield will always protect him from traps. Sadly it doesn’t protect him from wipe outs.

Code Phoenix stands her ground at a level 3. She’s quick to act when her comrades start to deplete. While she’s on the battlefield, you draw a card for every other warrior on your side that dies on the field.

Whenever Code Donny is killed by your opponent’s warriors, that rival warrior is immediately shuffled back into their deck.

While Code Tanya is on the battlefield, she can jump in the middle of an attack and take the hit instead. The opposing warrior who declared the attack is placed in exhaust as well as Tanya (if she survives the attack).

Just cause Code Beckete is ever in exhaust, it doesn’t mean he is down for the count. It’s actually the complete opposite. His guard goes even higher and he gets a +1 boost.

Code Leo can be an extremely vicious fighter when needed. With his speed and poisonous claws he inflict heavy damage. When you burn a card, he swipes across your opponents side of the field dealing 4 damage to every warrior who isn’t in stealth mode. All warriors with a level of 4 or under is killed.

Normally hard to spot until its too late. Code G-23 is a heavily coded military bot that has a 80% accuracy shot. When you burn a card, you get a free shot at one of your opponents doors.

Crunk is the biggest member of Code B.E.L. With the strength of six men, and very few words. You do not want challenge this man alone. When you burn a card Crunk gets to rip a door from your opponent and hold it hostage. When he dies so does the door get destroyed. That door is placed into your opponents hand.

Vieger isn’t honored to be a general for no reason. When a warrior on your side dies (at that moment) you can burn a card to summon a lower level from your hand to replace a fallen warrior.

When B.E.L. Bombs is activated you can destroy any warrior that declared an attack at that moment.

Drop zone can be a risky move. When this card is activated you can draw the top card of your deck. If its a warrior that’s a level 6 or lower you can automatically summon it. If its anything else, that card gets burned.

When Sneak Attack is activated, this card is placed in your opponents deck and shuffled into it. If any time your opponent draws this card, one of their doors gets destroyed. If by any chance they don’t have any doors left this card can take the final blow ending the game.

This is best activated during a battle phase. If your opponents warrior is the same level as your warrior, then this card will help your warrior win the battle. Preventing yours from dying as well.

When Unstoppable is played is played, you can destroy any trap used against you at that moment.

Known for being the strongest card in every starter deck, a wipe out will kill every warrior on the battle field. That also includes every single one of your warriors as well. No matter if their in stealth mode.